using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;

namespace LD20_Game
{
    public enum ControlMethod
    {
        Open,
        Keyboard,
        Gamepad
    }

    class InputManager
    {
        static public PlayerIndex PlayerIndex = PlayerIndex.One;
        static public ControlMethod ControlMethod = ControlMethod.Open;
    }
}
