SoundManager Member List

This is the complete list of members for SoundManager, including all inherited members.

ApplyVolumeToStream(Sint16 *pStream, size_t sz)SoundManager [protected]
CreateSoundSong(const bool &bPreCreate, const UInt &bpm, const UInt &numUniqueSections, const UInt &lengthInSections, const UInt &timePerSection)SoundManager
DecreaseVolume()SoundManager
deleteSingleton()TSingleton< SoundManager > [inline, static]
GetAudioSpec()SoundManager [inline]
getSingleton()TSingleton< SoundManager > [inline, static]
HandleAudioBuffer(void *userdata, Uint8 *stream, int len)SoundManager
HandleEvent(IEvent *pEvent)SoundManager [virtual]
IEventListener()IEventListener [inline]
IncreaseVolume()SoundManager
Initialise(int freq=44100, Uint16 samples=1024, Uint8 channels=1)SoundManager
m_lastUpdateSoundManager [protected]
m_pAudioSpecSoundManager [protected]
m_pInstanceTSingleton< SoundManager > [inline, protected, static]
m_vInstancesSoundManager [protected]
m_volumeSoundManager [protected]
m_vSoundsSoundManager [protected]
MixBuffers(Sint16 *pBuf1, Sint16 *pBuf2, size_t sz)SoundManager [static]
Output()SoundManager
PauseSound(const SoundInstanceID &siid)SoundManager
PlaySoundID(const SoundID &sid, bool loop=false)SoundManager
SDLAudioCallback(void *userdata, Uint8 *stream, int len)SoundManager [static]
Shutdown()SoundManager
SoundManager()SoundManager
StopSound(const SoundInstanceID &siid)SoundManager
TSingleton()TSingleton< SoundManager > [inline]
Update()SoundManager
~IEventListener()IEventListener [inline]
~SoundManager()SoundManager
~TSingleton()TSingleton< SoundManager > [inline]


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