IScene Class Reference

#include <IScene.h>

Inheritance diagram for IScene:

IEventListener BreakoutGameScene BreakoutMainMenuScene BreakoutPauseScene BreakoutSplashScreenScene BreakoutGameOverScene BreakoutErrorScene

List of all members.

Public Member Functions

 IScene ()
 ~IScene ()
virtual void Initialise ()=0
virtual void Draw ()=0
virtual void Update ()=0
virtual void Shutdown ()=0
virtual void Activate ()=0
virtual void Deactivate ()=0
virtual bool HandleEvent (IEvent *pEvent)=0


Detailed Description

Definition at line 6 of file IScene.h.


Constructor & Destructor Documentation

IScene::IScene (  )  [inline]

Definition at line 9 of file IScene.h.

IScene::~IScene (  )  [inline]

Definition at line 10 of file IScene.h.


Member Function Documentation

virtual void IScene::Activate (  )  [pure virtual]

virtual void IScene::Deactivate (  )  [pure virtual]

virtual void IScene::Draw (  )  [pure virtual]

virtual bool IEventListener::HandleEvent ( IEvent pEvent  )  [pure virtual, inherited]

virtual void IScene::Initialise (  )  [pure virtual]

virtual void IScene::Shutdown (  )  [pure virtual]

virtual void IScene::Update (  )  [pure virtual]


The documentation for this class was generated from the following file:

Generated on Mon May 11 07:08:05 2009 for BreakDown! by  doxygen 1.5.9