BreakoutUnpauseGameEvent Class Reference

#include <BreakoutEvents.h>

Inheritance diagram for BreakoutUnpauseGameEvent:

IEvent

List of all members.

Public Member Functions

 BreakoutUnpauseGameEvent ()
 ~BreakoutUnpauseGameEvent ()
virtual HashString GetEventType ()

Static Public Attributes

static const HashString cEventName = HashString(std::string("BreakoutUnpauseGameEvent"))

Protected Attributes

HashString m_eventName


Detailed Description

Definition at line 34 of file BreakoutEvents.h.


Constructor & Destructor Documentation

BreakoutUnpauseGameEvent::BreakoutUnpauseGameEvent (  )  [inline]

Definition at line 37 of file BreakoutEvents.h.

BreakoutUnpauseGameEvent::~BreakoutUnpauseGameEvent (  )  [inline]

Definition at line 38 of file BreakoutEvents.h.


Member Function Documentation

virtual HashString BreakoutUnpauseGameEvent::GetEventType (  )  [inline, virtual]

Implements IEvent.

Definition at line 40 of file BreakoutEvents.h.


Member Data Documentation

const HashString BreakoutUnpauseGameEvent::cEventName = HashString(std::string("BreakoutUnpauseGameEvent")) [static]

Definition at line 42 of file BreakoutEvents.h.

Definition at line 45 of file BreakoutEvents.h.


The documentation for this class was generated from the following files:

Generated on Mon May 11 07:08:05 2009 for BreakDown! by  doxygen 1.5.9