#include <BreakoutPauseScene.h>

Public Member Functions | |
| BreakoutPauseScene () | |
| ~BreakoutPauseScene () | |
| virtual void | Initialise () |
| virtual void | Draw () |
| virtual void | Update () |
| virtual void | Shutdown () |
| virtual void | Activate () |
| virtual void | Deactivate () |
| virtual bool | HandleEvent (IEvent *pEvent) |
Protected Attributes | |
| bool | m_bIsActive |
| std::vector< SpriteID > | m_vTextLines |
Definition at line 8 of file BreakoutPauseScene.h.
| BreakoutPauseScene::BreakoutPauseScene | ( | ) |
Definition at line 12 of file BreakoutPauseScene.cpp.
| BreakoutPauseScene::~BreakoutPauseScene | ( | ) |
Definition at line 18 of file BreakoutPauseScene.cpp.
| void BreakoutPauseScene::Activate | ( | ) | [virtual] |
| void BreakoutPauseScene::Deactivate | ( | ) | [virtual] |
| void BreakoutPauseScene::Draw | ( | ) | [virtual] |
| bool BreakoutPauseScene::HandleEvent | ( | IEvent * | pEvent | ) | [virtual] |
| void BreakoutPauseScene::Initialise | ( | ) | [virtual] |
Implements IScene.
Reimplemented in BreakoutErrorScene.
Definition at line 23 of file BreakoutPauseScene.cpp.
| void BreakoutPauseScene::Shutdown | ( | ) | [virtual] |
| void BreakoutPauseScene::Update | ( | ) | [virtual] |
bool BreakoutPauseScene::m_bIsActive [protected] |
Definition at line 25 of file BreakoutPauseScene.h.
std::vector<SpriteID> BreakoutPauseScene::m_vTextLines [protected] |
Definition at line 26 of file BreakoutPauseScene.h.
1.5.9