C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/SoundManager.cpp File Reference

#include "SoundManager.h"
#include "DebugUtil.h"
#include "SDL.h"
#include "TimeUtility.h"
#include "ISound.h"
#include "Song.h"
#include "InputEvents.h"
#include "EventManager.h"
#include "GameConfig.h"
#include "GameException.h"

Go to the source code of this file.

Defines

#define MAX_WAVE_DIFF   20000


Define Documentation

#define MAX_WAVE_DIFF   20000

Definition at line 17 of file SoundManager.cpp.


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