C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/InputHandler.h File Reference

#include "TSingleton.h"
#include "SDL.h"

Go to the source code of this file.

Classes

class  InputHandler

Enumerations

enum  eInputKey {
  eKeyUp = 0, eKeyUpLeft, eKeyUpRight, eKeyDown,
  eKeyDownLeft, eKeyDownRight, eKeyLeft, eKeyRight,
  eKeyButtonX, eKeyButtonY, eKeyButtonA, eKeyButtonB,
  eKeyButtonL, eKeyButtonR, eKeyButtonStart, eKeyButtonSelect,
  eKeyButtonVolumeUp, eKeyButtonVolumeDown, eKeyUndefined, eNumInputKeys
}


Enumeration Type Documentation

enum eInputKey

Enumerator:
eKeyUp 
eKeyUpLeft 
eKeyUpRight 
eKeyDown 
eKeyDownLeft 
eKeyDownRight 
eKeyLeft 
eKeyRight 
eKeyButtonX 
eKeyButtonY 
eKeyButtonA 
eKeyButtonB 
eKeyButtonL 
eKeyButtonR 
eKeyButtonStart 
eKeyButtonSelect 
eKeyButtonVolumeUp 
eKeyButtonVolumeDown 
eKeyUndefined 
eNumInputKeys 

Definition at line 9 of file InputHandler.h.


Generated on Mon May 11 07:08:04 2009 for BreakDown! by  doxygen 1.5.9