C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/GameConfig.h File Reference

#include "Colour.h"

Go to the source code of this file.

Defines

#define SCREEN_WIDTH   320
#define SCREEN_HEIGHT   240
#define SCREEN_DEPTH   16
#define GAME_TICK_RATE   30
#define SPLASH_SCREEN_TIME   3000
#define CHARACTER_WIDTH   8
#define CHARACTER_HEIGHT   8
#define LEVEL_LEAD_IN_TIME   1500
#define PLAYER_START_LIVES   5
#define GAME_TITLE   "B r e a k D o w n !"
#define GAME_TITLE_COLOUR   ColourRGB(255,255,255)
#define GAME_TITLE_SHADOW_COLOUR   ColourRGB(128,128,128)
#define GAME_OVER_TEXT   "G A M E O V E R"
#define GAME_POINTS_PER_HIT   10
#define BOX_AREA_POS_X   10
#define BOX_AREA_POS_Y   10
#define BOX_AREA_WIDTH   300
#define BOX_AREA_HEIGHT   180
#define BOX_LOCATION_PADDING   1
#define BOX_MIN_TIME_BETWEEN_HITS   100
#define SMALL_BOX_WIDTH   12
#define SMALL_BOX_HEIGHT   5
#define MEDIUM_BOX_WIDTH   28
#define MEDIUM_BOX_HEIGHT   13
#define LARGE_BOX_WIDTH   50
#define LARGE_BOX_HEIGHT   20
#define WALL_BORDER_SIZE   5
#define NUM_BOX_COLOURS   7
#define PADDLE_SPEED   10
#define PADDLE_SPIN_PRECISION   8
#define BALL_START_SPEED_X   2
#define BALL_START_SPEED_Y   5
#define BALL_MAX_SPEED_X   10
#define BALL_MAX_SPEED_Y   10
#define MENU_NORMAL_COLOUR   ColourRGB(0,0,255)
#define MENU_SELECTED_COLOUR   ColourRGB(255,0,0)
#define MENU_START_GAME_TEXT   "Start Game"
#define MENU_QUIT_GAME_TEXT   "End Game"
#define MENU_PLAY_AGAIN_GAME_TEXT   "Play Again"
#define SOUND_VOLUME_STEP   10
#define SOUND_MAX_VOLUME   100


Define Documentation

#define BALL_MAX_SPEED_X   10

Definition at line 66 of file GameConfig.h.

#define BALL_MAX_SPEED_Y   10

Definition at line 67 of file GameConfig.h.

#define BALL_START_SPEED_X   2

Definition at line 64 of file GameConfig.h.

#define BALL_START_SPEED_Y   5

Definition at line 65 of file GameConfig.h.

#define BOX_AREA_HEIGHT   180

Definition at line 42 of file GameConfig.h.

#define BOX_AREA_POS_X   10

Definition at line 39 of file GameConfig.h.

#define BOX_AREA_POS_Y   10

Definition at line 40 of file GameConfig.h.

#define BOX_AREA_WIDTH   300

Definition at line 41 of file GameConfig.h.

#define BOX_LOCATION_PADDING   1

Definition at line 44 of file GameConfig.h.

#define BOX_MIN_TIME_BETWEEN_HITS   100

Definition at line 46 of file GameConfig.h.

#define CHARACTER_HEIGHT   8

Definition at line 23 of file GameConfig.h.

#define CHARACTER_WIDTH   8

Definition at line 22 of file GameConfig.h.

#define GAME_OVER_TEXT   "G A M E O V E R"

Definition at line 35 of file GameConfig.h.

#define GAME_POINTS_PER_HIT   10

Definition at line 36 of file GameConfig.h.

#define GAME_TICK_RATE   30

Definition at line 16 of file GameConfig.h.

#define GAME_TITLE   "B r e a k D o w n !"

Definition at line 32 of file GameConfig.h.

#define GAME_TITLE_COLOUR   ColourRGB(255,255,255)

Definition at line 33 of file GameConfig.h.

#define GAME_TITLE_SHADOW_COLOUR   ColourRGB(128,128,128)

Definition at line 34 of file GameConfig.h.

#define LARGE_BOX_HEIGHT   20

Definition at line 53 of file GameConfig.h.

#define LARGE_BOX_WIDTH   50

Definition at line 52 of file GameConfig.h.

#define LEVEL_LEAD_IN_TIME   1500

Definition at line 26 of file GameConfig.h.

#define MEDIUM_BOX_HEIGHT   13

Definition at line 51 of file GameConfig.h.

#define MEDIUM_BOX_WIDTH   28

Definition at line 50 of file GameConfig.h.

#define MENU_NORMAL_COLOUR   ColourRGB(0,0,255)

Definition at line 70 of file GameConfig.h.

#define MENU_PLAY_AGAIN_GAME_TEXT   "Play Again"

Definition at line 75 of file GameConfig.h.

#define MENU_QUIT_GAME_TEXT   "End Game"

Definition at line 74 of file GameConfig.h.

#define MENU_SELECTED_COLOUR   ColourRGB(255,0,0)

Definition at line 71 of file GameConfig.h.

#define MENU_START_GAME_TEXT   "Start Game"

Definition at line 73 of file GameConfig.h.

#define NUM_BOX_COLOURS   7

Definition at line 57 of file GameConfig.h.

#define PADDLE_SPEED   10

Definition at line 60 of file GameConfig.h.

#define PADDLE_SPIN_PRECISION   8

Definition at line 61 of file GameConfig.h.

#define PLAYER_START_LIVES   5

Definition at line 29 of file GameConfig.h.

#define SCREEN_DEPTH   16

Definition at line 13 of file GameConfig.h.

#define SCREEN_HEIGHT   240

Definition at line 12 of file GameConfig.h.

#define SCREEN_WIDTH   320

Definition at line 11 of file GameConfig.h.

#define SMALL_BOX_HEIGHT   5

Definition at line 49 of file GameConfig.h.

#define SMALL_BOX_WIDTH   12

Definition at line 48 of file GameConfig.h.

#define SOUND_MAX_VOLUME   100

Definition at line 79 of file GameConfig.h.

#define SOUND_VOLUME_STEP   10

Definition at line 78 of file GameConfig.h.

#define SPLASH_SCREEN_TIME   3000

Definition at line 19 of file GameConfig.h.

#define WALL_BORDER_SIZE   5

Definition at line 55 of file GameConfig.h.


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