00001 #ifndef _BREAKOUTGAMEOVERSCENE_H_ 00002 #define _BREAKOUTGAMEOVERSCENE_H_ 00003 00004 #include "BreakoutMainMenuScene.h" 00005 00006 class BreakoutGameOverScene : public BreakoutMainMenuScene 00007 { 00008 public: 00009 BreakoutGameOverScene(); 00010 ~BreakoutGameOverScene(); 00011 00012 virtual void Initialise(); 00013 virtual bool HandleEvent(IEvent* pEvent); 00014 }; 00015 00016 #endif
1.5.9