#include "BallSprite.h"#include "SDL.h"#include "Visualisation.h"#include <math.h>#include "GameException.h"Go to the source code of this file.
Defines | |
| #define | PI 3.14159265f |
| #define | DEGTORAD(deg) (deg * (PI / 180.0f)) |
| #define DEGTORAD | ( | deg | ) | (deg * (PI / 180.0f)) |
Definition at line 9 of file BallSprite.cpp.
| #define PI 3.14159265f |
Definition at line 8 of file BallSprite.cpp.
1.5.9