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# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/IEventListener.h

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    00001 #ifndef _IEVENTLISTENER_H_
    00002 #define _IEVENTLISTENER_H_
    00003
    00004 #include "IEvent.h"
    00005
    00006 class IEventListener
    00007 {
    00008         public:
    00009         IEventListener() {}
    00010         ~IEventListener() {}
    00011
    00012         virtual bool HandleEvent(IEvent* pEvent) = 0;
    00013 };
    00014
    00015 #endif