# IEventListener Class Reference

`#include <IEventListener.h>`

Inheritance diagram for IEventListener:

List of all members.

## Public Member Functions
| IEventListener ()
| ~IEventListener ()
virtual bool | HandleEvent (IEvent *pEvent)=0

## Detailed Description

Definition at line 6 of file IEventListener.h.

## Constructor & Destructor Documentation

IEventListener::IEventListener | ( |  | ) | `[inline]`

Definition at line 9 of file IEventListener.h.

IEventListener::~IEventListener | ( |  | ) | `[inline]`

Definition at line 10 of file IEventListener.h.

## Member Function Documentation

virtual bool IEventListener::HandleEvent | ( | IEvent * | pEvent | ) | `[pure virtual]`

Implemented in BreakoutApp, BreakoutGameOverScene, BreakoutGameScene, BreakoutMainMenuScene, BreakoutPauseScene, BreakoutSplashScreenScene, and SoundManager.

The documentation for this class was generated from the following file:

- C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/IEventListener.h