# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/SoundManager.cpp File Reference

`#include "SoundManager.h"`
`#include "DebugUtil.h"`
`#include "SDL.h"`
`#include "TimeUtility.h"`
`#include "ISound.h"`
`#include "Song.h"`
`#include "InputEvents.h"`
`#include "EventManager.h"`
`#include "GameConfig.h"`
`#include "GameException.h"`

Go to the source code of this file.

## Defines
#define | MAX_WAVE_DIFF 20000

## Define Documentation

#define MAX_WAVE_DIFF 20000

Definition at line 17 of file SoundManager.cpp.