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# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/Profiler.h

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    00001 #ifndef _PROFILER_H_
    00002 #define _PROFILER_H_
    00003
    00004 #include <string>
    00005 #include "SDL.h"
    00006 #include "DebugUtil.h"
    00007
    00008 class Profiler
    00009 {
    00010         public:
    00011         Profiler(std::string name = "Generic Profile") : m_name(name), m_startTime(0), m_endTime(0) {}
    00012         ~Profiler() {}
    00013
    00014         void Start() { m_startTime = SDL_GetTicks(); }
    00015         void End() { m_endTime = SDL_GetTicks(); }
    00016
    00017         void PrintResults()
    00018         {
    00019                 if(m_endTime != 0)
    00020                 {
    00021                         DebugUtil::outputDebugText("Profile results for \"%s\":\n", m_name.c_str());
    00022                         unsigned int totalTime = m_endTime - m_startTime;
    00023                         DebugUtil::outputDebugText("Total time: %d\n", totalTime);
    00024                 }
    00025         }
    00026
    00027         protected:
    00028         std::string m_name;
    00029         unsigned int m_startTime, m_endTime;
    00030 };
    00031
    00032 #endif