# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/Sprite.cpp File Reference

`#include "Sprite.h"`
`#include "SDL.h"`
`#include "Visualisation.h"`
`#include <math.h>`

Go to the source code of this file.

## Defines
#define | PI 3.14159265
#define | DEGTORAD(deg) (deg * (PI / 180))

## Define Documentation

#define DEGTORAD | ( | deg |  | ) | (deg * (PI / 180))

Definition at line 9 of file Sprite.cpp.

#define PI 3.14159265

Definition at line 8 of file Sprite.cpp.