# SoundManager::SoundInstance Struct Reference

`#include <SoundManager.h>`

List of all members.

## Public Member Functions
| SoundInstance ()
## Public Attributes
ISound * | pSound
bool | isPaused
bool | isLooping
unsigned long | position

## Detailed Description

Definition at line 53 of file SoundManager.h.

## Constructor & Destructor Documentation

SoundManager::SoundInstance::SoundInstance | ( |  | ) | `[inline]`

Definition at line 55 of file SoundManager.h.

## Member Data Documentation

bool SoundManager::SoundInstance::isLooping

Definition at line 58 of file SoundManager.h.

bool SoundManager::SoundInstance::isPaused

Definition at line 57 of file SoundManager.h.

unsigned long SoundManager::SoundInstance::position

Definition at line 59 of file SoundManager.h.

ISound* SoundManager::SoundInstance::pSound

Definition at line 56 of file SoundManager.h.

The documentation for this struct was generated from the following file:

- C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/SoundManager.h