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# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/TextSprite.h

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    00001 #ifndef _TEXTSPRITE_H_
    00002 #define _TEXTSPRITE_H_
    00003
    00004 #include "Sprite.h"
    00005 #include <string>
    00006
    00007 class TextSprite : public Sprite
    00008 {
    00009         public:
    00010         TextSprite(const SpriteID &id, const std::string &message, const ColourRGB &colour);
    00011
    00012         protected:
    00013         const bool* GetCharacterArray(char character);
    00014 };
    00015
    00016 #endif