Here is a list of all file members with links to the files they belong to:

### - _ -

- _SOUNDMANAGER_H_ : SoundManager.h

### - b -

- BALL_MAX_SPEED_X : GameConfig.h
- BALL_MAX_SPEED_Y : GameConfig.h
- BALL_START_SPEED_X : GameConfig.h
- BALL_START_SPEED_Y : GameConfig.h
- BAR_LENGTH : Song.h
- BOX_AREA_HEIGHT : GameConfig.h
- BOX_AREA_POS_X : GameConfig.h
- BOX_AREA_POS_Y : GameConfig.h
- BOX_AREA_WIDTH : GameConfig.h
- BOX_LOCATION_PADDING : GameConfig.h
- BOX_MIN_TIME_BETWEEN_HITS : GameConfig.h
- BreakoutLevel : IBreakoutLevelGenerator.h

### - c -

- CHARACTER_HEIGHT : GameConfig.h
- CHARACTER_WIDTH : GameConfig.h

### - d -

- DEGTORAD : BallSprite.cpp , Vector2.h , Sprite.cpp , SineTable.h

### - e -

- eAABBSideQueryResult : AABB.h
- eBottomSide : AABB.h
- eErrorSeverity : GameException.h
- eFatalError : GameException.h
- eInputKey : InputHandler.h
- eInsideAABB : AABB.h
- eKeyButtonA : InputHandler.h
- eKeyButtonB : InputHandler.h
- eKeyButtonL : InputHandler.h
- eKeyButtonR : InputHandler.h
- eKeyButtonSelect : InputHandler.h
- eKeyButtonStart : InputHandler.h
- eKeyButtonVolumeDown : InputHandler.h
- eKeyButtonVolumeUp : InputHandler.h
- eKeyButtonX : InputHandler.h
- eKeyButtonY : InputHandler.h
- eKeyDown : InputHandler.h
- eKeyDownLeft : InputHandler.h
- eKeyDownRight : InputHandler.h
- eKeyLeft : InputHandler.h
- eKeyRight : InputHandler.h
- eKeyUndefined : InputHandler.h
- eKeyUp : InputHandler.h
- eKeyUpLeft : InputHandler.h
- eKeyUpRight : InputHandler.h
- eLeftSide : AABB.h
- eMajorError : GameException.h
- eMinorError : GameException.h
- eNumInputKeys : InputHandler.h
- eRightSide : AABB.h
- eTopSide : AABB.h

### - g -

- GAME_OVER_TEXT : GameConfig.h
- GAME_POINTS_PER_HIT : GameConfig.h
- GAME_TICK_RATE : GameConfig.h
- GAME_TITLE : GameConfig.h
- GAME_TITLE_COLOUR : GameConfig.h
- GAME_TITLE_SHADOW_COLOUR : GameConfig.h
- gCharacter0 : AlphabetData.h
- gCharacter1 : AlphabetData.h
- gCharacter2 : AlphabetData.h
- gCharacter3 : AlphabetData.h
- gCharacter4 : AlphabetData.h
- gCharacter5 : AlphabetData.h
- gCharacter6 : AlphabetData.h
- gCharacter7 : AlphabetData.h
- gCharacter8 : AlphabetData.h
- gCharacter9 : AlphabetData.h
- gCharacterA : AlphabetData.h
- gCharacterB : AlphabetData.h
- gCharacterC : AlphabetData.h
- gCharacterColon : AlphabetData.h
- gCharacterComma : AlphabetData.h
- gCharacterD : AlphabetData.h
- gCharacterE : AlphabetData.h
- gCharacterExclamationMark : AlphabetData.h
- gCharacterF : AlphabetData.h
- gCharacterFullstop : AlphabetData.h
- gCharacterG : AlphabetData.h
- gCharacterH : AlphabetData.h
- gCharacterI : AlphabetData.h
- gCharacterJ : AlphabetData.h
- gCharacterK : AlphabetData.h
- gCharacterL : AlphabetData.h
- gCharacterM : AlphabetData.h
- gCharacterN : AlphabetData.h
- gCharacterO : AlphabetData.h
- gCharacterP : AlphabetData.h
- gCharacterQ : AlphabetData.h
- gCharacterQuestionMark : AlphabetData.h
- gCharacterR : AlphabetData.h
- gCharacterS : AlphabetData.h
- gCharacterSpace : AlphabetData.h
- gCharacterT : AlphabetData.h
- gCharacterU : AlphabetData.h
- gCharacterV : AlphabetData.h
- gCharacterW : AlphabetData.h
- gCharacterX : AlphabetData.h
- gCharacterY : AlphabetData.h
- gCharacterZ : AlphabetData.h

### - l -

- LARGE_BOX_HEIGHT : GameConfig.h
- LARGE_BOX_WIDTH : GameConfig.h
- LEVEL_LEAD_IN_TIME : GameConfig.h

### - m -

- main() : main.cpp
- max : BreakoutLGCircle.cpp
- MAX_BARS : Song.h
- MAX_TRACKS : Song.h
- MAX_WAVE_DIFF : SoundManager.cpp
- MEDIUM_BOX_HEIGHT : GameConfig.h
- MEDIUM_BOX_WIDTH : GameConfig.h
- MENU_NORMAL_COLOUR : GameConfig.h
- MENU_PLAY_AGAIN_GAME_TEXT : GameConfig.h
- MENU_QUIT_GAME_TEXT : GameConfig.h
- MENU_SELECTED_COLOUR : GameConfig.h
- MENU_START_GAME_TEXT : GameConfig.h
- min : BreakoutLGCircle.cpp

### - n -

- NUM_BOX_COLOURS : GameConfig.h
- NUM_SCALES : Song.h

### - p -

- PADDLE_SPEED : GameConfig.h
- PADDLE_SPIN_PRECISION : GameConfig.h
- PI : Vector2.h , Sprite.cpp , SineTable.h , BallSprite.cpp
- PLAYER_START_LIVES : GameConfig.h

### - r -

- RADTODEG : Vector2.h

### - s -

- SCALE_LENGTH : Song.h
- SCREEN_DEPTH : GameConfig.h
- SCREEN_HEIGHT : GameConfig.h
- SCREEN_WIDTH : GameConfig.h
- SINE_RATIO : SineTable.h
- SINE_TABLE_SIZE : SineTable.h
- Sint16 : Song.h , SoundManager.h , ISound.h
- SMALL_BOX_HEIGHT : GameConfig.h
- SMALL_BOX_WIDTH : GameConfig.h
- SOUND_MAX_VOLUME : GameConfig.h
- SOUND_VOLUME_STEP : GameConfig.h
- SoundID : SoundManager.h
- SoundInstanceID : SoundManager.h
- SPLASH_SCREEN_TIME : GameConfig.h
- SpriteID : Visualisation.h

### - u -

- UInt : ISound.h , Song.h , SoundManager.h
- Uint16 : SoundManager.h
- Uint8 : Song.h , SoundManager.h

### - v -

- VOLUME_AMPLITUDE : Song.h

### - w -

- WALL_BORDER_SIZE : GameConfig.h