# BreakoutGameOverEvent Class Reference

`#include <BreakoutEvents.h>`

Inheritance diagram for BreakoutGameOverEvent:

List of all members.

## Public Member Functions
| BreakoutGameOverEvent ()
| ~BreakoutGameOverEvent ()
virtual HashString | GetEventType ()
## Static Public Attributes
static const HashString | cEventName = HashString(std::string("BreakoutGameOverEvent"))
## Protected Attributes
HashString | m_eventName

## Detailed Description

Definition at line 48 of file BreakoutEvents.h.

## Constructor & Destructor Documentation

BreakoutGameOverEvent::BreakoutGameOverEvent | ( |  | ) | `[inline]`

Definition at line 51 of file BreakoutEvents.h.

BreakoutGameOverEvent::~BreakoutGameOverEvent | ( |  | ) | `[inline]`

Definition at line 52 of file BreakoutEvents.h.

## Member Function Documentation

virtual HashString BreakoutGameOverEvent::GetEventType | ( |  | ) | `[inline, virtual]`

Implements IEvent.

Definition at line 54 of file BreakoutEvents.h.

## Member Data Documentation

const HashString BreakoutGameOverEvent::cEventName = HashString(std::string("BreakoutGameOverEvent"))`[static]`

Definition at line 56 of file BreakoutEvents.h.

HashString BreakoutGameOverEvent::m_eventName`[protected]`

Definition at line 59 of file BreakoutEvents.h.

The documentation for this class was generated from the following files:

- C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/BreakoutEvents.h
- C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/BreakoutEvents.cpp