# BreakoutApp Member List

This is the complete list of members for BreakoutApp, including all inherited members.

BreakoutApp() | BreakoutApp |
ChangeScene(const eSceneType &sceneType) | BreakoutApp | `[protected]`
deleteSingleton() | TSingleton< BreakoutApp > | `[inline, static]`
Draw() | BreakoutApp |
eErrorScene enum value | BreakoutApp | `[protected]`
eGameOverScene enum value | BreakoutApp | `[protected]`
eGameScene enum value | BreakoutApp | `[protected]`
eMainMenuScene enum value | BreakoutApp | `[protected]`
eNumSceneTypes enum value | BreakoutApp | `[protected]`
ePauseScene enum value | BreakoutApp | `[protected]`
eSceneType enum name | BreakoutApp | `[protected]`
eSplashScreenScene enum value | BreakoutApp | `[protected]`
GetBoxSpriteFromHealth(unsigned int health) | BreakoutApp | `[inline]`
GetScreen() | BreakoutApp | `[inline]`
getSingleton() | TSingleton< BreakoutApp > | `[inline, static]`
HandleEvent(IEvent *pEvent) | BreakoutApp | `[virtual]`
IEventListener() | IEventListener | `[inline]`
Initialise() | BreakoutApp |
InitialiseScenes() | BreakoutApp | `[protected]`
m_bgMusicID | BreakoutApp | `[protected]`
m_bQuitGame | BreakoutApp | `[protected]`
m_currentScene | BreakoutApp | `[protected]`
m_pInstance | TSingleton< BreakoutApp > | `[inline, protected, static]`
m_pScreen | BreakoutApp | `[protected]`
m_sceneArray | BreakoutApp | `[protected]`
m_vBoxSprites | BreakoutApp | `[protected]`
Run() | BreakoutApp |
Shutdown() | BreakoutApp |
TSingleton() | TSingleton< BreakoutApp > | `[inline]`
Update() | BreakoutApp |
~BreakoutApp() | BreakoutApp |
~IEventListener() | IEventListener | `[inline]`
~TSingleton() | TSingleton< BreakoutApp > | `[inline]`