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# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/TimeUtility.h

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    00001 //TimeUtility.h
    00002 //Basic class with static methods for retrieving timing data.
    00003 //by Billy Fletcher D4010283
    00004 #ifndef _TIMEUTILITY_H_
    00005 #define _TIMEUTILITY_H_
    00006
    00007 #include "SDL.h"
    00008
    00009 class TimeUtility
    00010 {
    00011         public:
    00012         TimeUtility() {}
    00013         ~TimeUtility() {}
    00014
    00015         static unsigned long getTime() { return SDL_GetTicks(); }
    00016 };
    00017
    00018 #endif