# BreakoutStartGameEvent Class Reference

`#include <BreakoutEvents.h>`

Inheritance diagram for BreakoutStartGameEvent:

List of all members.

## Public Member Functions
| BreakoutStartGameEvent ()
| ~BreakoutStartGameEvent ()
virtual HashString | GetEventType ()
## Static Public Attributes
static const HashString | cEventName = HashString(std::string("BreakoutStartGameEvent"))
## Protected Attributes
HashString | m_eventName

## Detailed Description

Definition at line 6 of file BreakoutEvents.h.

## Constructor & Destructor Documentation

BreakoutStartGameEvent::BreakoutStartGameEvent | ( |  | ) | `[inline]`

Definition at line 9 of file BreakoutEvents.h.

BreakoutStartGameEvent::~BreakoutStartGameEvent | ( |  | ) | `[inline]`

Definition at line 10 of file BreakoutEvents.h.

## Member Function Documentation

virtual HashString BreakoutStartGameEvent::GetEventType | ( |  | ) | `[inline, virtual]`

Implements IEvent.

Definition at line 12 of file BreakoutEvents.h.

## Member Data Documentation

const HashString BreakoutStartGameEvent::cEventName = HashString(std::string("BreakoutStartGameEvent"))`[static]`

Definition at line 14 of file BreakoutEvents.h.

HashString BreakoutStartGameEvent::m_eventName`[protected]`

Definition at line 17 of file BreakoutEvents.h.

The documentation for this class was generated from the following files:

- C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/BreakoutEvents.h
- C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/BreakoutEvents.cpp