[OPTIONS]
Compiled file=../BreakDownDocumentation.chm
Compatibility=1.1
Full-text search=Yes
Contents file=index.hhc
Default Window=main
Default topic=index.html
Index file=index.hhk
Language=0x409 English (United States)
Title=BreakDown!

[WINDOWS]
main="BreakDown!","index.hhc","index.hhk","index.html","index.html",,,,,0x23520,,0x10387e,,,,,,,,0

[FILES]
index.html
_a_a_b_b_8cpp_source.html
_a_a_b_b_8h_source.html
_alphabet_data_8h_source.html
_application_events_8cpp_source.html
_application_events_8h_source.html
_background_sprite_8cpp_source.html
_background_sprite_8h_source.html
_ball_sprite_8cpp_source.html
_ball_sprite_8h_source.html
_box_sprite_8cpp_source.html
_box_sprite_8h_source.html
_breakout_app_8cpp_source.html
_breakout_app_8h_source.html
_breakout_ball_8cpp_source.html
_breakout_ball_8h_source.html
_breakout_box_8cpp_source.html
_breakout_box_8h_source.html
_breakout_error_scene_8cpp_source.html
_breakout_error_scene_8h_source.html
_breakout_events_8cpp_source.html
_breakout_events_8h_source.html
_breakout_game_over_scene_8cpp_source.html
_breakout_game_over_scene_8h_source.html
_breakout_game_scene_8cpp_source.html
_breakout_game_scene_8h_source.html
_breakout_l_g_alternate_8cpp_source.html
_breakout_l_g_alternate_8h_source.html
_breakout_l_g_circle_8cpp_source.html
_breakout_l_g_circle_8h_source.html
_breakout_l_g_lines_8cpp_source.html
_breakout_l_g_lines_8h_source.html
_breakout_location_array_8cpp_source.html
_breakout_location_array_8h_source.html
_breakout_main_menu_scene_8cpp_source.html
_breakout_main_menu_scene_8h_source.html
_breakout_paddle_8h_source.html
_breakout_pause_scene_8cpp_source.html
_breakout_pause_scene_8h_source.html
_breakout_score_counter_8cpp_source.html
_breakout_score_counter_8h_source.html
_breakout_splash_screen_scene_8cpp_source.html
_breakout_splash_screen_scene_8h_source.html
_breakout_world_boundaries_8h_source.html
_colour_8h_source.html
_debug_util_8h_source.html
_event_manager_8cpp_source.html
_event_manager_8h_source.html
_game_config_8h_source.html
_game_exception_8cpp_source.html
_game_exception_8h_source.html
_hash_string_8cpp_source.html
_hash_string_8h_source.html
_i_breakout_level_generator_8h_source.html
_i_event_8h_source.html
_i_event_listener_8h_source.html
_input_events_8cpp_source.html
_input_events_8h_source.html
_input_handler_8cpp_source.html
_input_handler_8h_source.html
_i_scene_8h_source.html
_i_sound_8h_source.html
main_8cpp_source.html
_profiler_8h_source.html
_sine_table_8h_source.html
_song_8cpp_source.html
_song_8h_source.html
_sound_manager_8cpp_source.html
_sound_manager_8h_source.html
_sprite_8cpp_source.html
_sprite_8h_source.html
_text_sprite_8cpp_source.html
_text_sprite_8h_source.html
_time_utility_8h_source.html
_t_singleton_8h_source.html
_vector2_8cpp_source.html
_vector2_8h_source.html
_visualisation_8cpp_source.html
_visualisation_8h_source.html
_a_a_b_b_8cpp.html
_a_a_b_b_8h.html
_alphabet_data_8h.html
_application_events_8cpp.html
_application_events_8h.html
_background_sprite_8cpp.html
_background_sprite_8h.html
_ball_sprite_8cpp.html
_ball_sprite_8h.html
_box_sprite_8cpp.html
_box_sprite_8h.html
_breakout_app_8cpp.html
_breakout_app_8h.html
_breakout_ball_8cpp.html
_breakout_ball_8h.html
_breakout_box_8cpp.html
_breakout_box_8h.html
_breakout_error_scene_8cpp.html
_breakout_error_scene_8h.html
_breakout_events_8cpp.html
_breakout_events_8h.html
_breakout_game_over_scene_8cpp.html
_breakout_game_over_scene_8h.html
_breakout_game_scene_8cpp.html
_breakout_game_scene_8h.html
_breakout_l_g_alternate_8cpp.html
_breakout_l_g_alternate_8h.html
_breakout_l_g_circle_8cpp.html
_breakout_l_g_circle_8h.html
_breakout_l_g_lines_8cpp.html
_breakout_l_g_lines_8h.html
_breakout_location_array_8cpp.html
_breakout_location_array_8h.html
_breakout_main_menu_scene_8cpp.html
_breakout_main_menu_scene_8h.html
_breakout_paddle_8h.html
_breakout_pause_scene_8cpp.html
_breakout_pause_scene_8h.html
_breakout_score_counter_8cpp.html
_breakout_score_counter_8h.html
_breakout_splash_screen_scene_8cpp.html
_breakout_splash_screen_scene_8h.html
_breakout_world_boundaries_8h.html
_colour_8h.html
_debug_util_8h.html
_event_manager_8cpp.html
_event_manager_8h.html
_game_config_8h.html
_game_exception_8cpp.html
_game_exception_8h.html
_hash_string_8cpp.html
_hash_string_8h.html
_i_breakout_level_generator_8h.html
_i_event_8h.html
_i_event_listener_8h.html
_input_events_8cpp.html
_input_events_8h.html
_input_handler_8cpp.html
_input_handler_8h.html
_i_scene_8h.html
_i_sound_8h.html
main_8cpp.html
_profiler_8h.html
_sine_table_8h.html
_song_8cpp.html
_song_8h.html
_sound_manager_8cpp.html
_sound_manager_8h.html
_sprite_8cpp.html
_sprite_8h.html
_text_sprite_8cpp.html
_text_sprite_8h.html
_time_utility_8h.html
_t_singleton_8h.html
_vector2_8cpp.html
_vector2_8h.html
_visualisation_8cpp.html
_visualisation_8h.html
annotated.html
classes.html
hierarchy.html
functions.html
functions_0x62.html
functions_0x63.html
functions_0x64.html
functions_0x65.html
functions_0x67.html
functions_0x68.html
functions_0x69.html
functions_0x6c.html
functions_0x6d.html
functions_0x6e.html
functions_0x6f.html
functions_0x70.html
functions_0x71.html
functions_0x72.html
functions_0x73.html
functions_0x74.html
functions_0x75.html
functions_0x76.html
functions_0x77.html
functions_0x78.html
functions_0x79.html
functions_0x7e.html
functions_func.html
functions_func_0x62.html
functions_func_0x63.html
functions_func_0x64.html
functions_func_0x65.html
functions_func_0x67.html
functions_func_0x68.html
functions_func_0x69.html
functions_func_0x6d.html
functions_func_0x6e.html
functions_func_0x6f.html
functions_func_0x70.html
functions_func_0x71.html
functions_func_0x72.html
functions_func_0x73.html
functions_func_0x74.html
functions_func_0x75.html
functions_func_0x76.html
functions_func_0x77.html
functions_func_0x7e.html
functions_vars.html
functions_enum.html
functions_eval.html
class_a_a_b_bf.html
class_a_a_b_bf-members.html
class_a_a_b_bi.html
class_a_a_b_bi-members.html
class_application_quit_event.html
class_application_quit_event-members.html
class_background_sprite.html
class_background_sprite-members.html
class_ball_sprite.html
class_ball_sprite-members.html
class_box_sprite.html
class_box_sprite-members.html
class_breakout_app.html
class_breakout_app-members.html
class_breakout_ball.html
class_breakout_ball-members.html
class_breakout_box.html
class_breakout_box-members.html
class_breakout_error_scene.html
class_breakout_error_scene-members.html
class_breakout_game_over_event.html
class_breakout_game_over_event-members.html
class_breakout_game_over_scene.html
class_breakout_game_over_scene-members.html
class_breakout_game_scene.html
class_breakout_game_scene-members.html
class_breakout_l_g_alternate.html
class_breakout_l_g_alternate-members.html
class_breakout_l_g_circle.html
class_breakout_l_g_circle-members.html
class_breakout_l_g_lines.html
class_breakout_l_g_lines-members.html
class_breakout_location_array.html
class_breakout_location_array-members.html
class_breakout_main_menu_scene.html
class_breakout_main_menu_scene-members.html
struct_breakout_main_menu_scene_1_1_menu_entry.html
struct_breakout_main_menu_scene_1_1_menu_entry-members.html
class_breakout_paddle.html
class_breakout_paddle-members.html
class_breakout_pause_game_event.html
class_breakout_pause_game_event-members.html
class_breakout_pause_scene.html
class_breakout_pause_scene-members.html
class_breakout_score_counter.html
class_breakout_score_counter-members.html
class_breakout_splash_screen_scene.html
class_breakout_splash_screen_scene-members.html
class_breakout_start_game_event.html
class_breakout_start_game_event-members.html
class_breakout_unpause_game_event.html
class_breakout_unpause_game_event-members.html
class_breakout_world_boundaries.html
class_breakout_world_boundaries-members.html
class_button_input_event.html
class_button_input_event-members.html
struct_colour_r_g_b.html
struct_colour_r_g_b-members.html
class_debug_util.html
class_debug_util-members.html
class_event_manager.html
class_event_manager-members.html
struct_event_manager_1_1_event_listener_set.html
struct_event_manager_1_1_event_listener_set-members.html
class_game_exception.html
class_game_exception-members.html
class_hash_string.html
class_hash_string-members.html
class_i_breakout_level_generator.html
class_i_breakout_level_generator-members.html
class_i_event.html
class_i_event-members.html
class_i_event_listener.html
class_i_event_listener-members.html
class_input_handler.html
class_input_handler-members.html
class_i_scene.html
class_i_scene-members.html
class_i_sound.html
class_i_sound-members.html
class_profiler.html
class_profiler-members.html
class_sine_table.html
class_sine_table-members.html
class_song.html
class_song-members.html
class_song_section.html
class_song_section-members.html
struct_song_section_1_1_s_bar.html
struct_song_section_1_1_s_bar-members.html
struct_song_section_1_1_s_track.html
struct_song_section_1_1_s_track-members.html
class_sound_manager.html
class_sound_manager-members.html
struct_sound_manager_1_1_sound_instance.html
struct_sound_manager_1_1_sound_instance-members.html
class_sprite.html
class_sprite-members.html
class_text_sprite.html
class_text_sprite-members.html
class_time_utility.html
class_time_utility-members.html
class_t_singleton.html
class_t_singleton-members.html
class_vector2.html
class_vector2-members.html
class_vector2i.html
class_vector2i-members.html
class_visualisation.html
class_visualisation-members.html
files.html
globals.html
globals_func.html
globals_vars.html
globals_type.html
globals_enum.html
globals_eval.html
globals_defs.html
tabs.css
tab_b.gif
tab_l.gif
tab_r.gif
