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# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/ApplicationEvents.h

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    00001 #ifndef _APPLICATIONEVENTS_H_
    00002 #define _APPLICATIONEVENTS_H_
    00003
    00004 #include "IEvent.h"
    00005
    00006 class ApplicationQuitEvent : public IEvent
    00007 {
    00008         public:
    00009         ApplicationQuitEvent() { m_eventName = cEventName; }
    00010         ~ApplicationQuitEvent() {}
    00011
    00012         virtual HashString GetEventType() { return m_eventName; }
    00013
    00014         const static HashString cEventName;
    00015
    00016         protected:
    00017         HashString m_eventName;
    00018 };
    00019
    00020 #endif