# C:/Users/Public/AGS Final Folder/BFLETCHER D4010283/Source/Game/Source/InputHandler.h File Reference

`#include "TSingleton.h"`
`#include "SDL.h"`

Go to the source code of this file.

## Classes
class | InputHandler
## Enumerations
enum | eInputKey { eKeyUp = 0, eKeyUpLeft, eKeyUpRight, eKeyDown, eKeyDownLeft, eKeyDownRight, eKeyLeft, eKeyRight, eKeyButtonX, eKeyButtonY, eKeyButtonA, eKeyButtonB, eKeyButtonL, eKeyButtonR, eKeyButtonStart, eKeyButtonSelect, eKeyButtonVolumeUp, eKeyButtonVolumeDown, eKeyUndefined, eNumInputKeys }

## Enumeration Type Documentation

enum eInputKey

Enumerator:

  eKeyUp |
  eKeyUpLeft |
  eKeyUpRight |
  eKeyDown |
  eKeyDownLeft |
  eKeyDownRight |
  eKeyLeft |
  eKeyRight |
  eKeyButtonX |
  eKeyButtonY |
  eKeyButtonA |
  eKeyButtonB |
  eKeyButtonL |
  eKeyButtonR |
  eKeyButtonStart |
  eKeyButtonSelect |
  eKeyButtonVolumeUp |
  eKeyButtonVolumeDown |
  eKeyUndefined |
  eNumInputKeys |

Definition at line 9 of file InputHandler.h.