# BreakoutBall Member List

This is the complete list of members for BreakoutBall, including all inherited members.

BreakoutBall(const int &radius, const ColourRGB &innerColour, const ColourRGB &outerColour) | BreakoutBall |
Draw() | BreakoutBall |
GetPosition() | BreakoutBall | `[inline]`
GetRadius() | BreakoutBall | `[inline]`
GetVelocity() | BreakoutBall | `[inline]`
HandleCollisionWithBox(BreakoutBox *pBox) | BreakoutBall |
HandleCollisionWithPaddle(BreakoutPaddle *pPaddle) | BreakoutBall |
HandleCollisionWithWorldBoundaries(BreakoutWorldBoundaries *pBounds) | BreakoutBall |
m_position | BreakoutBall | `[protected]`
m_previousPosition | BreakoutBall | `[protected]`
m_radius | BreakoutBall | `[protected]`
m_spriteID | BreakoutBall | `[protected]`
m_velocity | BreakoutBall | `[protected]`
SetPosition(const Vector2i &pos) | BreakoutBall | `[inline]`
SetRadius(const int &radius) | BreakoutBall | `[inline]`
SetVelocity(const Vector2i &vel) | BreakoutBall | `[inline]`
Update() | BreakoutBall |
~BreakoutBall() | BreakoutBall |